This means that the character models are scanned or directly transferred from different mediums into the game. This game is what they call a pre-rendered game. The Neverhood is a truly purely visual experience. It may sound a bit confusing, but actually, the game is pretty simple, and while it has a plot, there are no dialogues, not even text to explain it all. Klogg was also created by Hoborg, and even though he was friendly at the beginning his envy turned him against Hoborg and stealing his crown and becoming an evil king. Kleyman is a friendly clay being who ends up on a journey to save Hoborg, the creator of The Neverhood. It takes us through an adventure in a crazy, unique world, as we control this weird character named Kleyman. The Neverhood, like many other games around those years, is a point-and-click based adventure. So, is The Neverhood such a unique piece, enough to rival Earthworm Jim? Well, let's talk about that. After leaving the studio behind Earthworm Jim 1 and Earthworm Jim 2, you have to create something truly unique to make up for it. They came across a team called The Neverhood Inc., led by Doug TenNapel after he left Shiny Entertainment. This back when the animation company was scouting to recruit new developers into their video game division. The Neverhood launched back in 1996 by Dreamworks Interactive. You'll wish the Neverhood would never end. Challenging puzzles and situations will provide you with hours of play, and Klay-men and his cohorts supply plenty of character-thanks to superb claymation graphics. The Neverhood is an excellent adventure/puzzle game. Jazzy music enlivens the game's pace at key moments, but is thankfully absent when you're faced with perplexing situations (like the hall of records that seems to go on forew) that require deep concentration. The sound effects are simple featuring a nice variety of interactive noises, such as bells, oficers, and footsteps. That's a very minor quibble, though, in this otherwise exceptional-looking game. The claymation graphics look great in long and medium camera shots, but some images grow a little fuzzy during close-ups. The other characters in the Neverhood are also visually arresting. He runs, jumps, spits, belches, and swings his way through the game. A dizzying range of seamless facial expressions and physical antics brings Klaymen to life. Klaymen and his world were actually sculpted from clay.
The Neverhood's fantastic graphics steal the show. The premium here is on exploration, but the absence of a "smart cursor" that changes shape when it passes over clickable objects certainly ups the challenge. While some of the puzzles are perplexing, none of them have solutions so obscure that you'll burst a blood vessel trying to solve them. This is no twitch game, so brain power, not quick reflexes, is what you need.